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Post by Captain Jack Mon Jul 05, 2010 9:14 pm

Job Class: Engineer

Description: Is technology inherently good, or evil? I don't think it matters, as long as there's a sweet explosion.
The Engineer has a wide arsenal of gear and gadgets to help or hinder others. A good Engineer will find a way to overcome any situation with a bang, or maybe something more subtle.



In addition to their choice of skills at character creation, the Engineer may also submit a skill of their own design. After all, Engineers are all about creating awesome stuff. Keep in mind that this is not a limit break. Make it really shiney and showey if you want, but keep its effects relatively tame.


Scatter Shot
Release multiple shots at once to turn your enemies into swiss cheese.


Tesla Coil
Shocks multiple enemies with a bolt of electricity. Damage decreases with distance and as the number of enemies increases.

Remote Control
You've come up with a way to trigger all of your devices via remote control. What sort of uses could this have?

Autofire
You've been messing with the tech again haven't you? Well congrats you've now got a semi-automatic to pepper the enemy with.


Clockwork
Create complex mechanical robots to do your bidding. Maybe you want an inconspicuous chicken that explodes with the push of a button, or an almost-convincing humanoid to try and invade the enemy lines. The possibilities are endless.
Captain Jack
Captain Jack
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